| Prio | Original string | Translation | — |
|---|---|---|---|
| Transport Mode | You have to log in to add a translation. | Details | |
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Transport Mode You have to log in to edit this translation.
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| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
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| To use fighters you will need \c(0d0)Hangar\c() to put them in. | You have to log in to add a translation. | Details | |
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To use fighters you will need \c(0d0)Hangar\c() to put them in. You have to log in to edit this translation.
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| \c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). | You have to log in to add a translation. | Details | |
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\c(0d0)Fighters\c() can be bought at \c(0d0)Equipment Docks\c(), or be created at a \c(0d0)Fighter Factory\c(). You have to log in to edit this translation.
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| If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. | You have to log in to add a translation. | Details | |
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If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. You have to log in to edit this translation.
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| You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
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| Using Fighters | You have to log in to add a translation. | Details | |
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Using Fighters You have to log in to edit this translation.
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| You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. | You have to log in to add a translation. | Details | |
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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to edit this translation.
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| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
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If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
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| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
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| After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
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After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
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| They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
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| Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | You have to log in to add a translation. | Details | |
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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to edit this translation.
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| Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. | You have to log in to add a translation. | Details | |
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Integrity Field Generators are an excellent way to ensure that your ship can take a few hits while you don't have \c(0d0)Shields\c() yet. You have to log in to edit this translation.
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| They are the perfect place to found a mine on, as they usually contain resources such as water, ice or minerals. | You have to log in to add a translation. | Details | |
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They are the perfect place to found a mine on, as they usually contain resources such as water, ice or minerals. You have to log in to edit this translation.
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