| Prio | Original string | Translation | — |
|---|---|---|---|
| Chain Gun | You have to log in to add a translation. | Details | |
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Chain Gun You have to log in to edit this translation.
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| All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). | You have to log in to add a translation. | Details | |
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All turrets can be categorized into one of three categories: \c(0d0)Overheating\c(), \c(0d0)Energy Using\c() or \c(0d0)Special\c(). You have to log in to edit this translation.
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| Producing Fighters | You have to log in to add a translation. | Details | |
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Producing Fighters You have to log in to edit this translation.
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| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
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| Auto Targeting | You have to log in to add a translation. | Details | |
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Auto Targeting You have to log in to edit this translation.
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| They can be recognized by their unique names. They are very rare and most of them have interesting special effects. | You have to log in to add a translation. | Details | |
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They can be recognized by their unique names. They are very rare and most of them have interesting special effects. You have to log in to edit this translation.
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| Buttons on the left side of the screen allow to set a command for each squad. | You have to log in to add a translation. | Details | |
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Buttons on the left side of the screen allow to set a command for each squad. You have to log in to edit this translation.
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| If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. | You have to log in to add a translation. | Details | |
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to edit this translation.
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| The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. | You have to log in to add a translation. | Details | |
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The \c(0d0)Sector Context Menu\c() is opened when right-clicking on a sector. You have to log in to edit this translation.
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| They sell what they produce and they buy the goods they need. | You have to log in to add a translation. | Details | |
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They sell what they produce and they buy the goods they need. You have to log in to edit this translation.
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| Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
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Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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| You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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| \c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. | You have to log in to add a translation. | Details | |
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\c(0d0)Factories\c() produce a variety of trading goods out of lower tier goods. You have to log in to edit this translation.
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| Context Menu | You have to log in to add a translation. | Details | |
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Context Menu You have to log in to edit this translation.
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| The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. | You have to log in to add a translation. | Details | |
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The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. You have to log in to edit this translation.
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