| Prio | Original string | Translation | — |
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| Large Asteroids | You have to log in to add a translation. | Details | |
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Large Asteroids You have to log in to edit this translation.
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| Objects of Interest | You have to log in to add a translation. | Details | |
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Objects of Interest You have to log in to edit this translation.
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| Factories attract trading ships, and can use civilian shuttles to trade with other factories, \c(0d0)Trading Posts\c(), \c(0d0)Consumers\c() (and more) in the sector. | You have to log in to add a translation. | Details | |
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Factories attract trading ships, and can use civilian shuttles to trade with other factories, \c(0d0)Trading Posts\c(), \c(0d0)Consumers\c() (and more) in the sector. You have to log in to edit this translation.
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| Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
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Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
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| Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. | You have to log in to add a translation. | Details | |
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Sometimes, \c(0d0)Secured Containers\c() can be hidden within asteroid fields or large container fields. You have to log in to edit this translation.
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| Each faction controls their \c(0d0)Central Faction Area\c(). | You have to log in to add a translation. | Details | |
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Each faction controls their \c(0d0)Central Faction Area\c(). You have to log in to edit this translation.
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| Factions have settled in most parts of the Galaxy and have claimed territory. | You have to log in to add a translation. | Details | |
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Factions have settled in most parts of the Galaxy and have claimed territory. You have to log in to edit this translation.
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| Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. | You have to log in to add a translation. | Details | |
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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to edit this translation.
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| Faction Areas | You have to log in to add a translation. | Details | |
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Faction Areas You have to log in to edit this translation.
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| Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. | You have to log in to add a translation. | Details | |
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to edit this translation.
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| Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. | You have to log in to add a translation. | Details | |
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Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. You have to log in to edit this translation.
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| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
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| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
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| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
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| Hyperspace Jumps | You have to log in to add a translation. | Details | |
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Hyperspace Jumps You have to log in to edit this translation.
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