| Prio | Original string | Translation | — |
|---|---|---|---|
| Persecutor | You have to log in to add a translation. | Details | |
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Persecutor You have to log in to edit this translation.
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| Artillery Ship | You have to log in to add a translation. | Details | |
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Artillery Ship You have to log in to edit this translation.
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| Advanced Military Ship | You have to log in to add a translation. | Details | |
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Advanced Military Ship You have to log in to edit this translation.
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| Military Ship | You have to log in to add a translation. | Details | |
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Military Ship You have to log in to edit this translation.
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| Civil Ship | You have to log in to add a translation. | Details | |
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Civil Ship You have to log in to edit this translation.
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| Symbols | You have to log in to add a translation. | Details | |
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Symbols You have to log in to edit this translation.
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| But very often the containers are equipped with an alarm, and the owners of the containers are not far away. | You have to log in to add a translation. | Details | |
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But very often the containers are equipped with an alarm, and the owners of the containers are not far away. You have to log in to edit this translation.
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| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
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| Using Fighters | You have to log in to add a translation. | Details | |
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Using Fighters You have to log in to edit this translation.
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| You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. | You have to log in to add a translation. | Details | |
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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to edit this translation.
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| After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
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After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
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| They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
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| Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). | You have to log in to add a translation. | Details | |
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Starting with \c(0d0)Naonite\c(), you can build \c(0d0)Shield Generator Blocks\c(). You have to log in to edit this translation.
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| If you own an \c(0d0)Injector Subsystem\c() you can attempt to open them right there on the spot. | You have to log in to add a translation. | Details | |
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If you own an \c(0d0)Injector Subsystem\c() you can attempt to open them right there on the spot. You have to log in to edit this translation.
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| To control your turrets, assign a number to the turret slot. | You have to log in to add a translation. | Details | |
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To control your turrets, assign a number to the turret slot. You have to log in to edit this translation.
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