| Prio | Original string | Translation | — |
|---|---|---|---|
| Factions provide gates that you can travel through for a \c(0d0)fee\c(). | You have to log in to add a translation. | Details | |
|
Factions provide gates that you can travel through for a \c(0d0)fee\c(). You have to log in to edit this translation.
or Cancel
|
|||
| To move between sectors you can also use the \c(0d0)Gate Network\c(). | You have to log in to add a translation. | Details | |
|
To move between sectors you can also use the \c(0d0)Gate Network\c(). You have to log in to edit this translation.
or Cancel
|
|||
| If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. | You have to log in to add a translation. | Details | |
|
If not, you might want to add \c(0d0)Energy Generators\c() or \c(0d0)Energy Storage\c() to your ship. You have to log in to edit this translation.
or Cancel
|
|||
| Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. | You have to log in to add a translation. | Details | |
|
Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to edit this translation.
or Cancel
|
|||
| If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
|
If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
or Cancel
|
|||
| Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
|
Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
or Cancel
|
|||
| Research Stations are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). | You have to log in to add a translation. | Details | |
|
Research Stations are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Equipment Docks are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). | You have to log in to add a translation. | Details | |
|
Equipment Docks are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
|
Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
or Cancel
|
|||
| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
|
You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Repair Docks are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). | You have to log in to add a translation. | Details | |
|
Repair Docks are \c(0d0)Consumer\c() stations that buy a wide range of \c(0d0)Trading Goods\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Additionally, they massively reduce incoming damage to blocks inside the integrity field. | You have to log in to add a translation. | Details | |
|
Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to edit this translation.
or Cancel
|
|||
| Transport Mode | You have to log in to add a translation. | Details | |
|
Transport Mode You have to log in to edit this translation.
or Cancel
|
|||
| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
|
To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
or Cancel
|
|||
| Hyperspace Jumps | You have to log in to add a translation. | Details | |
|
Hyperspace Jumps You have to log in to edit this translation.
or Cancel
|
|||
Export as