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| Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. | You have to log in to add a translation. | Details | |
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Once you own, it, you get to decide what to do with it: you can keep it and found a \c(0d0)mine\c() on it, which is expensive but which will eventually generate considerable income for you.↵ Or you can \c(0d0)sell\c() it to a nearby faction for a huge sum. You have to log in to edit this translation.
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| You can assign \c(0d0)Captains\c() on your ships, either to command a ship of yours while it is in a different sector, or to profit from your captain's experience while you're still in control of your ship yourself. | You have to log in to add a translation. | Details | |
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You can assign \c(0d0)Captains\c() on your ships, either to command a ship of yours while it is in a different sector, or to profit from your captain's experience while you're still in control of your ship yourself. You have to log in to edit this translation.
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| While you are in the same sector as one of your ships, you can tell it to carry out small, single target orders like \c(fff)attacking\c() a target, \c(fff)harvesting\c() an asteroid, \c(fff)docking\c() to a station, \c(fff)guarding\c() a spot, or \c(fff)flying\c() to a position or through a gate. | You have to log in to add a translation. | Details | |
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While you are in the same sector as one of your ships, you can tell it to carry out small, single target orders like \c(fff)attacking\c() a target, \c(fff)harvesting\c() an asteroid, \c(fff)docking\c() to a station, \c(fff)guarding\c() a spot, or \c(fff)flying\c() to a position or through a gate. You have to log in to edit this translation.
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| Depending on the distance you want to go, more expensive and rarer goods will be necessary. | You have to log in to add a translation. | Details | |
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Depending on the distance you want to go, more expensive and rarer goods will be necessary. You have to log in to edit this translation.
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| In order to do that, you need several \c(0d0)trading goods\c(). | You have to log in to add a translation. | Details | |
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In order to do that, you need several \c(0d0)trading goods\c(). You have to log in to edit this translation.
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| \c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps. | You have to log in to add a translation. | Details | |
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\c(0d0)Travel Hubs\c() provide a service where they charge your ship with energy to allow you to do longer hyperspace jumps. You have to log in to edit this translation.
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| Every ship has an \c(0d0)Autopilot\c(). | You have to log in to add a translation. | Details | |
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Every ship has an \c(0d0)Autopilot\c(). You have to log in to edit this translation.
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| The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c(). | You have to log in to add a translation. | Details | |
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The Strategy View can be rotated with with \c(fff)[Right Mouse]\c(), and you can move through the planes by holding \c(fff)[Left SHIFT]\c() and dragging \c(fff)[Left Mouse]\c(). You have to log in to edit this translation.
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| If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. | You have to log in to add a translation. | Details | |
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If you find a large asteroid and it doesn't already belong to anyone, you can \c(0d0)claim\c() it for yourself by flying close and interacting with it. You have to log in to edit this translation.
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| Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). | You have to log in to add a translation. | Details | |
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Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). You have to log in to edit this translation.
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| Trading Posts attract trading ships, and can use civilian shuttles to trade with \c(0d0)Factories\c(), \c(0d0)Consumers\c() (and more) in the sector. | You have to log in to add a translation. | Details | |
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Trading Posts attract trading ships, and can use civilian shuttles to trade with \c(0d0)Factories\c(), \c(0d0)Consumers\c() (and more) in the sector. You have to log in to edit this translation.
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| They are the perfect place to found a mine on, as they usually contain resources such as water, ice or minerals. | You have to log in to add a translation. | Details | |
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They are the perfect place to found a mine on, as they usually contain resources such as water, ice or minerals. You have to log in to edit this translation.
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| Captain's Classes | You have to log in to add a translation. | Details | |
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Captain's Classes You have to log in to edit this translation.
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| Lower tier captains can be hired at stations while Tier 3 captains have to be found by other means. | You have to log in to add a translation. | Details | |
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Lower tier captains can be hired at stations while Tier 3 captains have to be found by other means. You have to log in to edit this translation.
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| Move the Strategy View by using the \c(fff)arrow keys\c() or \c(fff)[W]\c(), \c(fff)[A]\c(), \c(fff)[S]\c(), \c(fff)[D]\c(), or by moving \c(fff)[Left Mouse]\c() to the edge of your screen (this can be disabled in the settings menu). | You have to log in to add a translation. | Details | |
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Move the Strategy View by using the \c(fff)arrow keys\c() or \c(fff)[W]\c(), \c(fff)[A]\c(), \c(fff)[S]\c(), \c(fff)[D]\c(), or by moving \c(fff)[Left Mouse]\c() to the edge of your screen (this can be disabled in the settings menu). You have to log in to edit this translation.
or Cancel
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