| Prio | Original string | Translation | — |
|---|---|---|---|
| Special \c(0d0)Salvaging Lasers\c() allow to extract materials and equipment from wreckages. | You have to log in to add a translation. | Details | |
|
Special \c(0d0)Salvaging Lasers\c() allow to extract materials and equipment from wreckages. You have to log in to edit this translation.
or Cancel
|
|||
| The higher the \c(0d0)rarity\c() of the subsystem you have installed, the more information it will give you. | You have to log in to add a translation. | Details | |
|
The higher the \c(0d0)rarity\c() of the subsystem you have installed, the more information it will give you. You have to log in to edit this translation.
or Cancel
|
|||
| If you build too many stations in a sector controlled by another faction, you will eventually take over the sector and your relations to that faction will suffer. | You have to log in to add a translation. | Details | |
|
If you build too many stations in a sector controlled by another faction, you will eventually take over the sector and your relations to that faction will suffer. You have to log in to edit this translation.
or Cancel
|
|||
| The ores can then later be refined at a \c(0d0)Resource Depot\c()'s refinery into normal materials. | You have to log in to add a translation. | Details | |
|
The ores can then later be refined at a \c(0d0)Resource Depot\c()'s refinery into normal materials. You have to log in to edit this translation.
or Cancel
|
|||
| \c(0d0)Captains\c() can carry out very advanced commands on their own. | You have to log in to add a translation. | Details | |
|
\c(0d0)Captains\c() can carry out very advanced commands on their own. You have to log in to edit this translation.
or Cancel
|
|||
| It not only shows you which goods can be bought or sold at which stations but you can also see the supply and demand of certain goods in the area and how this influences prices, and you can look for trade routes between stations producing certain goods. | You have to log in to add a translation. | Details | |
|
It not only shows you which goods can be bought or sold at which stations but you can also see the supply and demand of certain goods in the area and how this influences prices, and you can look for trade routes between stations producing certain goods. You have to log in to edit this translation.
or Cancel
|
|||
| Captain's Commands | You have to log in to add a translation. | Details | |
|
Captain's Commands You have to log in to edit this translation.
or Cancel
|
|||
| To read about even more advanced commands take a look at the chapter on \c(0d0)Captain's Commands\c(). | You have to log in to add a translation. | Details | |
|
To read about even more advanced commands take a look at the chapter on \c(0d0)Captain's Commands\c(). You have to log in to edit this translation.
or Cancel
|
|||
| The ores you collect won't be stored in your bank immediately, but in your \c(0d0)Cargo Bay\c(), so to effectively mine with these lasers, \c(0d0)Cargo Blocks\c() are required on the ship. | You have to log in to add a translation. | Details | |
|
The ores you collect won't be stored in your bank immediately, but in your \c(0d0)Cargo Bay\c(), so to effectively mine with these lasers, \c(0d0)Cargo Blocks\c() are required on the ship. You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Trading Subsystem\c() allows you to get information on the economic conditions in an area that will help you make the best deals. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Trading Subsystem\c() allows you to get information on the economic conditions in an area that will help you make the best deals. You have to log in to edit this translation.
or Cancel
|
|||
| Here, you can give simple orders like \c(fff)patrolling\c() a sector, \c(fff)attacking\c() all enemies in a sector, \c(fff)repairing\c() all ships in a sector or even just \c(fff)jumping\c() to another sector. | You have to log in to add a translation. | Details | |
|
Here, you can give simple orders like \c(fff)patrolling\c() a sector, \c(fff)attacking\c() all enemies in a sector, \c(fff)repairing\c() all ships in a sector or even just \c(fff)jumping\c() to another sector. You have to log in to edit this translation.
or Cancel
|
|||
| You can also interact with the ship by pressing \c(fff)[${interact}]\c() and selecting one of the orders there. | You have to log in to add a translation. | Details | |
|
You can also interact with the ship by pressing \c(fff)[${interact}]\c() and selecting one of the orders there. You have to log in to edit this translation.
or Cancel
|
|||
| You can give those orders by selecting the \c(0d0)robot icon\c() at the top right or by opening \c(0d0)Strategy Mode\c() and selecting the icons at the bottom of the screen or right clicking a target. | You have to log in to add a translation. | Details | |
|
You can give those orders by selecting the \c(0d0)robot icon\c() at the top right or by opening \c(0d0)Strategy Mode\c() and selecting the icons at the bottom of the screen or right clicking a target. You have to log in to edit this translation.
or Cancel
|
|||
| Trading Subsystem | You have to log in to add a translation. | Details | |
|
Trading Subsystem You have to log in to edit this translation.
or Cancel
|
|||
| \c(ddd)Note:\c() a \c(0d0)Trading Subsystem\c() can list all tradeable goods and their price margins in the last visited sectors. | You have to log in to add a translation. | Details | |
|
\c(ddd)Note:\c() a \c(0d0)Trading Subsystem\c() can list all tradeable goods and their price margins in the last visited sectors. You have to log in to edit this translation.
or Cancel
|
|||
Export as