Avorion Translation Server

Translation of Avorion: Finnish

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Prio Original string Translation
Collect Trinium. You have to log in to add a translation. Details

Collect Trinium.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/profile/playerprofile.lua:
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I should be looking for a new job. This commute drives me insane. You have to log in to add a translation. Details

I should be looking for a new job. This commute drives me insane.

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untranslated
References:
  • ./data/scripts/sector/passingships.lua:
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They will be in a minute. Get them! You have to log in to add a translation. Details

They will be in a minute. Get them!

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission4.lua:
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We warned you! Now die. You have to log in to add a translation. Details

We warned you! Now die.

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References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/convoy/convoymission5.lua:
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Okay, have it your way. If you do change your mind, I'll be in touch. You have to log in to add a translation. Details

Okay, have it your way. If you do change your mind, I'll be in touch.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission6.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/commune/communemission6.lua:
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The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to add a translation. Details

The more Assembly Blocks you have, the faster your fighter production will be.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Hello squire! The Commune must have sent their best men! But no worries, we will beat them! Get yourself some more weapons and shields, and we will send more reinforcements. We will show them that they stand no chance against us! Long live the Emperor! The Emperor You have to log in to add a translation. Details

Hello squire! The Commune must have sent their best men! But no worries, we will beat them! Get yourself some more weapons and shields, and we will send more reinforcements. We will show them that they stand no chance against us! Long live the Emperor! The Emperor

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission5.lua:
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However, not all captains are equally talented. Each captain can be classified by \c(0d0)tiers (0 to 3)\c(). You have to log in to add a translation. Details

However, not all captains are equally talented. Each captain can be classified by \c(0d0)tiers (0 to 3)\c().

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/fleetmanagement.lua:
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These have to be bought from other stations or traders. You have to log in to add a translation. Details

These have to be bought from other stations or traders.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/fleetmanagement.lua:
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You’re absolutely right! Our ship is too badly damaged to do anything, though. But they can’t have gotten far, either. We were mostly unarmed, but we're still Cavaliers! We hurt them quite a bit! When we came back, we started tracking them. Our scanners still show a ship in sector (${x}:${y}). You have to log in to add a translation. Details

You’re absolutely right! Our ship is too badly damaged to do anything, though. But they can’t have gotten far, either. We were mostly unarmed, but we're still Cavaliers! We hurt them quite a bit! When we came back, we started tracking them. Our scanners still show a ship in sector (${x}:${y}).

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission3.lua:
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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I'll just do what they tell me to? You have to log in to add a translation. Details

I'll just do what they tell me to?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission6.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/commune/communemission6.lua:
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Defeat the leaders of the Brotherhood and get their artifact You have to log in to add a translation. Details

Defeat the leaders of the Brotherhood and get their artifact

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References:
  • ./data/scripts/player/story/the4mission.lua:
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To build blocks with this material, you need to have \c(0d0)Building Knowledge\c() about it. You have to log in to add a translation. Details

To build blocks with this material, you need to have \c(0d0)Building Knowledge\c() about it.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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Tuggy Boat You have to log in to add a translation. Details

Tuggy Boat

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References:
  • ./data/scripts/sector/passingships.lua:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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