Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Impenetrable Shields when over You have to log in to add a translation. Details

Impenetrable Shields when over

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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${serial}-${rarity} Combat ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Combat ${name}

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Status:
untranslated
Context:
ex: 1Q-4000 Shielder
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
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Aegis You have to log in to add a translation. Details

Aegis

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
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... to jump right into battle. You have to log in to add a translation. Details

... to jump right into battle.

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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Status:
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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Hyperspace Jump Range You have to log in to add a translation. Details

Hyperspace Jump Range

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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${prefix} ${reach}${type} ${ids}-TCS-${num} ex: Unveiling R-4 Combat Hyperspace Enhancer You have to log in to add a translation. Details

${prefix} ${reach}${type} ${ids}-TCS-${num}

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Status:
untranslated
Context:
ex: Unveiling R-4 Combat Hyperspace Enhancer
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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Combat HS-Enhancer You have to log in to add a translation. Details

Combat HS-Enhancer

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Combat HS-Accelerator You have to log in to add a translation. Details

Combat HS-Accelerator

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Combat HS-Booster You have to log in to add a translation. Details

Combat HS-Booster

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Combat HS Subsystem You have to log in to add a translation. Details

Combat HS Subsystem

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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Also works great in loot pursuits. You have to log in to add a translation. Details

Also works great in loot pursuits.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
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Interceptor-Class Turret Subsystem ${ids}-TCS-${num} You have to log in to add a translation. Details

Interceptor-Class Turret Subsystem ${ids}-TCS-${num}

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Status:
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References:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
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Prevents damage from subspace distortions You have to log in to add a translation. Details

Prevents damage from subspace distortions

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/independentsubspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
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