Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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1 fighter queued for production. You have to log in to add a translation. Details

Singular: 1 fighter queued for production.

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Plural: ${i} fighters queued for production.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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Cost per fighter: %1% %2% You have to log in to add a translation. Details

Cost per fighter: %1% %2%

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untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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%3%%% You have to log in to add a translation. Details

%3%%%

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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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%1% %2% e.g. 1000 Iron You have to log in to add a translation. Details

%1% %2%

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Status:
untranslated
Context:
e.g. 1000 Iron
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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normal
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Fighter in Production You have to log in to add a translation. Details

Fighter in Production

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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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Fighter Queued for Production You have to log in to add a translation. Details

Fighter Queued for Production

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Status:
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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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[LOST] You have to log in to add a translation. Details

[LOST]

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Delete this ship from the list. You have to log in to add a translation. Details

Delete this ship from the list.

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
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Ship destroyed! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship destroyed! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
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Ship lost! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship lost! Have it towed at a Repair Dock!

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untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
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normal
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Details You have to log in to add a translation. Details

Details

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
Priority of the original:
normal
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Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap. You have to log in to add a translation. Details

Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/MainMenu.cpp:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
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