Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). You have to log in to add a translation. Details

Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Auto-Research Trash Items You have to log in to add a translation. Details

Auto-Research Trash Items

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  • ./data/scripts/entity/merchants/researchstation.lua:
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Stop Auto-Research You have to log in to add a translation. Details

Stop Auto-Research

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  • ./data/scripts/entity/merchants/researchstation.lua:
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[RMB] Select Item You have to log in to add a translation. Details

[RMB] Select Item

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  • ./data/scripts/entity/merchants/researchstation.lua:
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This is impossible. You have to log in to add a translation. Details

This is impossible.

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  • ./data/scripts/entity/merchants/repairdock.lua:
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Free You have to log in to add a translation. Details

Free

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  • ./data/scripts/entity/merchants/repairdock.lua:
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The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends. You have to log in to add a translation. Details

The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to add a translation. Details

Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Reconstruction Site Bonuses: - Tow ships from anywhere in the galaxy - Repair & Tow for free - Switch to this sector from the Galaxy Map You have to log in to add a translation. Details

Reconstruction Site Bonuses: - Tow ships from anywhere in the galaxy - Repair & Tow for free - Switch to this sector from the Galaxy Map

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References:
  • ./data/scripts/entity/merchants/repairdock.lua:
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Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. You have to log in to add a translation. Details

Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts. You have to log in to add a translation. Details

At \c(3dd)Rift Research Centers\c() you can accept missions that take you into rifts.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

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Status:
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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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