| Prio | Original string | Translation | — |
|---|---|---|---|
| This entity does not seem to be owned by anyone. | You have to log in to add a translation. | Details | |
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This entity does not seem to be owned by anyone. You have to log in to edit this translation.
or Cancel
|
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| Go to the location mentioned by the data chip | You have to log in to add a translation. | Details | |
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Go to the location mentioned by the data chip You have to log in to edit this translation.
or Cancel
|
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| Some weapons do more damage to shields, others do more damage to hull. | You have to log in to add a translation. | Details | |
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Some weapons do more damage to shields, others do more damage to hull. You have to log in to edit this translation.
or Cancel
|
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| We have little regard for equipment trading. | You have to log in to add a translation. | Details | |
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We have little regard for equipment trading. You have to log in to edit this translation.
or Cancel
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| Ship Internals | You have to log in to add a translation. | Details | |
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Ship Internals You have to log in to edit this translation.
or Cancel
|
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| Professionals take a higher salary, but studies have shown that they can increase productivity by up to 200%. | You have to log in to add a translation. | Details | |
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Professionals take a higher salary, but studies have shown that they can increase productivity by up to 200%. You have to log in to edit this translation.
or Cancel
|
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| Gimme Systems | You have to log in to add a translation. | Details | |
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Gimme Systems You have to log in to edit this translation.
or Cancel
|
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| From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
or Cancel
|
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| Do you actually believe in this myth? How would the number of jumps into empty sectors influence you meeting a monster? | You have to log in to add a translation. | Details | |
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Do you actually believe in this myth? How would the number of jumps into empty sectors influence you meeting a monster? You have to log in to edit this translation.
or Cancel
|
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| Find a Xsotan artifact with five scratches on it. | You have to log in to add a translation. | Details | |
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Find a Xsotan artifact with five scratches on it. You have to log in to edit this translation.
or Cancel
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| Celestial Tours | You have to log in to add a translation. | Details | |
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Celestial Tours You have to log in to edit this translation.
or Cancel
|
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| There are asteroids here. | You have to log in to add a translation. | Details | |
|
There are asteroids here. You have to log in to edit this translation.
or Cancel
|
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| If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
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If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
or Cancel
|
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| Take these bombs and deliver them to sector (${x}:${y}). | You have to log in to add a translation. | Details | |
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Take these bombs and deliver them to sector (${x}:${y}). You have to log in to edit this translation.
or Cancel
|
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| We found a pirate station in a sector with a yellow blip. They must have been on a raid because there was only one ship defending it. We destroyed that ship and got out of there as fast as we could. | You have to log in to add a translation. | Details | |
|
We found a pirate station in a sector with a yellow blip. They must have been on a raid because there was only one ship defending it. We destroyed that ship and got out of there as fast as we could. You have to log in to edit this translation.
or Cancel
|
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